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Review - Bayonetta

January 16th, 2010 by Mark-12

Bayonetta

Title: Bayonetta
Publisher/Developer: Sega/Platinum Games
Platforms: PS3 and XBOX 360
Release Date: 01/05/10
Number of Players: Single-player

I’m going to start by saying I’ve NEVER played any of the “Devil May Cry” games. I’ve heard a lot of early previews say that this is either “Devil May Cry done right,” or “a good successor to Devil May Cry.” Since I’d never played any of them (I know, shun me), I wanted to give Bayonetta a try. I have a hard time comparing this to any other game, to be honest. It’s not due to my lack of gaming knowledge, it’s because the character concept for Bayonetta is so unique. She’s a gun wielding witch that can do nifty fighting techniques. Okay, let me amend that, the character concept reminded me of the game, “Bullet Witch” a lot. Bayonetta runs around with 4 handguns, two in hand and two strapped to her ankles. Her common attacks are based around a mix of melee, weapon and magical hair-based attacks. As you progress through game, you’re able to pick up other guns and melee weapons. As you get different types of weapons, you can have custom weapon loadouts. These different loadouts will change the basics of her attack combos and what attacks they do.

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Review: Darksiders

January 16th, 2010 by Flatliner

Darksiders PS3

Title: Darksiders
Publisher/Develolper: THQ/Vigil Games
Release Date: 01/05/2010
Platforms: Playstation 3, Xbox 360
Number of Players: Single-player

The third person action genre is getting a lot of love of late, what with the recent release of Bayonetta, and the forthcoming releases of God of War III and Dante’s Inferno. Darksiders though, is a bit different. It’s a fascinating and somewhat compelling take with a distinct mixture of action, adventure, puzzle solving and storytelling. It’s certainly not perfect, but it does what it does very well.

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Star Trek Online Open Beta Keys

January 12th, 2010 by Ryan L. Lopees

So, there’s been some confusion as to what “open beta” has meant for Star Trek online. Normally, one would think it would be a matter of signing up, getting a key and going at it. Unfortunately, as it stands right now, the STO website still states that you need to attain a key from a pre-order method (or to have already gotten one from a much earlier sign-up). However, the folks over at TenTonHammer.com have some keys ready to go. You can grab one here . Keep in mind that you’ll still need to download an 8.5GB client, which is taking forever with the current system, and that the Open Beta itself starts tomorrow, January 12th at 6pm GMT.

Make it so, bitches.

First Impressions: God of War III– “Eviscerations here… 12 for $0.10”

January 8th, 2010 by Flatliner

Publisher: Sony Computer Entertainment America
Developer: Santa Monica Studios
Platform: PS3
ESRB Rating: Pending, but you know what’s up.

In what is almost assured to be the killer app of the first quarter (or at least Sony is hoping for it to be) Kratos, or as I like to call him, “that Fuzzy Little Teddy Bear” (aww… he’s so cute), is back for the third installment of the God of War saga. And let me tell you, boy, does he make a good third impression, in a multitude of ways.
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Dark Void Demo This Week

January 5th, 2010 by Ryan L. Lopees

I’ve been itching for this game since we first saw it played at last year’s CES party hosted by Capcom. The wait is almost over with the official release of Dark Void coming this 01/19/2010. Until then we can get a taste of Capcom’s rocketeering action with the demo releasing this week. The Dark Void demo will be available on Xbox Live tomorrow, Janurary 6th and on the Playstation Network Thursday, January 7th.  Sorry PC gamers. Check out the news here.

Looks like 2010 is off to a good start for gamers.

M.A.G. Beta Live

January 4th, 2010 by Ryan L. Lopees

For those of you who’ve been wanting to sink your teeth into the Playstation 3’s upcoming 256 (yes, you read that right) player, online shooter, M.A.G. today is your day. The beta has officially gone live. Of course, it’s not splashed on the front page of the Playstation Network Store as I would have expected. You’ll have to do a little manuevering to get to it. Thankfully, the folks over at the PSN Blog have the “how to” all nicely written out for you here.

Hop to, soldier! And keep an eye out for our Preview Impressions of the game shortly.

UPDATE- Be ye warned. The servers are taking a beating right now. Expect disconnects from both the download server and the PSN itself. Welcome to the intarwebs!

Review - Kingdom Hearts: 358/2 Days

December 19th, 2009 by Mark-12

khcovers

Title: Kingdom Hearts – 358/2 Days
Developer/Publisher: Square Enix
Platforms: DS, DS Lite, DSi
Release Date: 09/29/09
Number of Players: 1, 2-4 via Wireless Multicard Play

Kingdom Hearts…it all started September 16, 2002. Disney and Squaresoft came together and had a wonderous video game baby. They melded their perspective licenses together into a wonderful action RPG. It followed the story of a young boy, Sora, trying to find his childhood friends, Kairi and Rikku. The game ended with a definitive cliffhanger, leaving many people waiting anxiously for Kingdom Hearts 2. Sadly, they had many years to wait for that. In the interim, Square released Kingdom Hearts: Chain of Memories (CoM) on December 7, 2004. They billed it as a half step between Kingdom Hearts 1 and Kingdom Hearts 2. It wasn’t going to continue the story per se, but it would make more sense once you actually played Kingdom Hearts 2. At least, that’s what they said.

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Super-Duper Steam Holiday Deal

December 18th, 2009 by Ryan L. Lopees

If you haven’t already had the chance to check it out or perhaps were just waiting for the price to drop, that time is now. Runic Game’s gorgeous Diablo-esque dungeon crawler is on sale for a whopping $9.99. That’s 50% off it’s retail price. Hurry on over here and get it while it’s hot… or at least until Monday.

First Impressions: Dante’s Inferno (Demo) “Burn baby Burn!!”

December 18th, 2009 by Flatliner

Publisher: Electronic Arts
Developer: Visceral Games
ESRB Rating: M (most deservedly so)
Platforms: PS3, Xbox 360, PSP
Previewed: PS3 Demo

Timeless literature can be a very rich source of inspiration for game developers. Adapting literary classics for consumption by today’s audiences can really go a long way toward raising appreciation for these classics, as well as testing limits of vision and imagination. A few years ago, we were ‘treated’ to the adaptation of the epic poem “Beowulf” in film and, a bit less successfully, in game form, and now we have the literary classic of “The Divine Comedy”, more specifically its first act “(Dante’s) Inferno” re-imagined and personified in interactive media.

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FFXIV Beta Applications Now Open

December 16th, 2009 by Ryan L. Lopees

That is for the PC version, of course. Mind you, if you can get through the “congestion” as the site calls it, let me know. I sure haven’t been able to. You can sign up here.  It will be interesting since Yoichi Wada, President of Square Enix, has voiced his opinion that FFXIV could give World of Warcraft a run for its money.