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Archive for July, 2008

Rock Band 2 - New Drums

Thursday, July 31st, 2008 by Admin

Rock Band 2 is definitely stepping it up when it comes to their instruments.  The drum set is wireless, and as you can see it has 3 new symbols added, you can use them if you like, or you can go old school and just use the 4 basic drums.  Both the drum kit and guitar are going to be backwards compatible with the first Rock Band as well.  Take that Guitar Hero: World Tour.

New Dreamcast Game?!?!?!

Wednesday, July 30th, 2008 by Admin

Yes, you heard correctly.  DUX is a new Dreamcast game scheduled to be released on August 29.  The game is being developed by HUCAST.net & KonTechs.ltd.

“Dux is a shooting game for Sega Dreamcast developed by HUCAST.net & KonTechs Ltd. This game combines traditional gameplay with modern shoot ‘em up features such as many bullets on-screen and an adequate scoring system. To make advantages of the Dreamcasts 2D capabilities, the game completly consist out of CGI and features high-resolution with super smooth graphics. Furthermore this game runs region free on NTSC/J/US/PAL systems.

Compatible Devices: Original Pad, Arcade Stick, VGA”

WiiWare Tetris Shaping Up

Wednesday, July 30th, 2008 by Zach Potts

The game is detailed in the UK’s official Nintendo magazine and shows off a lot of what the game is about and its features. The game will feature 18 modes, 10 of which are completely new and will utilize a variety of controls, such as point-and-click and balance board, and you can play online with up to 6 people. The balance board has also been officially confirmed as an option, although I think this will mostly be a gimmick and not lengthen the game to a large degree.

The modes are looking really cool, but from just looking at screens, it is kind of hard to tell exactly what each is. One looks like you have to fill in a shape, and whoever can do that the best, wins. Another looks like a co-op mode where more than one player works on the same board, which is similar to a Dr. Mario mode, so it would make sense. And there are 16 more modes, some of which use items or interesting control options, so you can be sure there will be some crazy ones that are completely different from each other, but still retain that standard Tetris gameplay. It’ll be interesting to see what all the game has to offer.

The game looks good though, and it looks like all the different modes will definitely give players a reason to pick up yet another iteration of Tetris, with online play keeping players coming back for more and more.

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PS3 2.42 Firmware Now Available

Wednesday, July 30th, 2008 by Zach Potts

The next time you log in on on your Playstation Network, you’ll be prompted to download the version 2.42 firmware that will improve the playback quality of some Playstation 3 and Playstation Format software. Too bad, no improvements or anything…

Midnight Club: Los Angeles Trailer

Tuesday, July 29th, 2008 by Zach Potts

Here’s a trailer for the upcoming game, releasing on October 7th in the NA for both the Xbox 360 and PS3, and coming out on October 10th for Europe.

Ghost Busters Is Not Canceled

Tuesday, July 29th, 2008 by Admin

There have been some rumors that the new Ghostbusters and Brutal Legends are no longer in development, since it was no longer on Activision Blizzards release dates.  Not to worry though, Sierra has informed us that Ghostbusters “Is not canceled and it will not be canceled”.  Still no confirmation if Brutal Legends is being made or not.

Xam’d Lost Memories Episode 3 Now Available

Tuesday, July 29th, 2008 by Zach Potts

A new episode of Xam’d Lost Memories is now available for rental through the Playstation Video Store. For just $2.99 for SD and $3.99, you’ll be able to continue the story of Xam’d LostMemories exclusively for the Playstation 3!

“Nakiami saves Akiyuki, and takes him aboard the International Postal Ship Zanbani. A Postal Ship is an airship that transports mail and cargo and can fly anywhere in the world regardless of borders. Akiyuki regains his human form thanks to Nakiami’s care. The crewman Akushiba, taking it upon himself to be Akiyuki’s mentor, hauls him around the ship to meet the various crew. Akiyuki has no idea what to make of them, and when Akushiba tells him that he’ll have to work on the ship, Akiyuki begs the ship’s captain, Ishu Benikawa, to let him off. Disgusted that he hasn’t even thanked them, Ishu strikes him, leading him to remove the pin in his arm that keeps Xam’d at bay. As he does, a single Humanform Weapon comes to attack the ship.”

1942 Joint Strike Review

Tuesday, July 29th, 2008 by Zach Potts

Backbone via Capcom brings us back to 1984 with a completely different spin on the original 1942 video game. A host of new features including medals, new scoring system, coop, and detailed graphics present a fresh new look on this aged beauty. When all is said and done is this a legitimate replacement?

Upon loading the title screen fans of the series will undoubtedly notice something a bit strange. The music that beckons is from 1943. This isn’t an issue as the war anthem will bring about nostalgia. What really matters is the game stays true to its roots, right? Wrong. There are so few correlations with the original 1942 that this game may as well been named something else.

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Why Rock Band 2 Will Beat Guitar Hero: World Tour

Monday, July 28th, 2008 by Admin

Lately, there has been a lot of fighting over what music game will be better. Whether it will be Rock Band 2 or Guitar Hero: World Tour. Sure, Guitar Hero: World Tour has a few new cool things: Create your own songs, make your own guitars and drums sets. These are some nice new additions, but what it really comes down to is what game is going to be able to keep the players hooked the longest. It’s simple really, Rock Band 2 is going to be the victor.

To start off this argument, lets look at the facts. Guitar Hero 1, developed by Harmonix. Sure, it had its problems. Hammer-ons weren’t the best, and it didn’t have pro-face off or co-op. Aside from those things, the game was great, it had great songs, and it was fun, everyone loved it. Then Guitar Hero 2 came. It was still developed by Harmonix, and it pretty much fixed everything. The Hammer-ons were better than ever, the songs were great (they had Freebird), they had both pro-face off and Co-op, the future was bright from Guitar Hero.

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Star Wars: Force Unleased Demo Coming

Monday, July 28th, 2008 by Admin

In a video interview Matt Shell, the Marketing Manager at LucasArts, announced that there will be a demo for Star Wars: Force Unleashed next month.  The demo is just like a mini version of the actual game.  It comes with a single level, that is only available in the demo, along with a secret ending that will not be in the actual game.