GP Archives


Archive for March, 2009

Metal Gear Solid Touch Review

Monday, March 30th, 2009 by Zach Potts

Title: Metal Gear Solid Touch
Developer/Publisher: Konami / Konami
Platform: Apple iPhone, iPod Touch
Release Date: 3/19/2009
Number of Players: Single Player

Metal Gear Solid: Touch has hit the iPhone and iPod Touch, but does it deliver a true MGS experience or is it a quick attempt to get some money off the success of the device? Read on to find out.


The New Look of Gamers Platform

Sunday, March 29th, 2009 by Ryan L. Lopees

I’ve talked about it and talked about and talked about. Well, now it’s done… mostly. You’ll see new things added to the site over the next couple of days. All in all, welcome to the new and improved much more robust Gamers Platform. One word of warning to all you Platformers out there: Sadly, you will have to re-register for the site as transferring the user accounts would have taken about 112 hours off database coding. I love you guys, but not that much.

Grand Theft Auto: Chinatown Wars

Saturday, March 21st, 2009 by Zach Potts

Title: Grand Theft Auto: Chinatown Wars
Developer/Publisher: Rockstar Leeds/ Rockstar Games
Platform: Nintendo DS
Release Date: 3/17/2009
Number of Players: Single Player, 2 Local, WiFi

Grand Theft Auto: Chinatown Wars hit the streets earlier this week, and I was a bit leery like I’m sure a lot of you are. I was like, yeah, GTA on DS could be cool, but come on; it’ll probably be like those birds-eye view classic GTA games and be lame. However, after playing the game for only a few minutes, I soon understood that I was happily mistaken. I can easily say that Chinatown Wars has successfully recreated all the fun you had on the console versions, like GTA III – IV, and brought it to the DS.


Zuma PS3 Review

Thursday, March 19th, 2009 by Ryan L. Lopees

Title: Zuma
Developer/Publisher: Popcap Games
Platform: Playstation 3
Release Date: 02/19/2009
Number of Players: Single Player

Okay, just about everyone has had a chance to play Zuma or at the very least see it on some platform of another. And I am sure there are even some of you out there right now saying “Ryan, you listed the platform as PS3, Zuma is available on more than that”. You’re 100% right. Zuma, along with many of Popcap Games’ work, has pretty much made it to every gaming platform known to man. In fact, I am pretty sure they’ve busted out the time machine and even made sure there’s a version of Zuma for the ancient abacus. However, today’s review is for the PS3 version of the game and I feel it deserves a bit of focus as it is responsible for my PS3 controller being removed from my hands by the love of my life so that she can play. How’s this an accomplishment? She normally can’t stand video games.

The Lost and The Damned Review

Wednesday, March 18th, 2009 by Ryan L. Lopees

Title: The Lost and the Damned
Developer/Publisher: Rockstar North/ Rockstar Games
Platform: Xbox 360
Release Date: 2/17/2009
Number of Players: Single Player, 2-16 Online, 2-4 Co-op

After promises of “exclusive” content for the Xbox 360 version of Grand Theft Auto IV were made prior to the game’s release, we finally see the first of the two exclusives in The Lost of The Damned. The burning question that was on the minds of just about every GTA IV player out there (on the Xbox 360 that is) was whether or not the “expansion” justified its $20 USD price-tag. Well, I can give you the long answer or the short answer, which would you prefer? Oh, who am I kidding? When do I ever give short answers? Looks like you’re just going to have to read all about it to find out, huh?


Trackmania DS Review

Tuesday, March 17th, 2009 by Ryan L. Lopees

Title: Trackmania DS
Developer/Publisher: Firebrand Games/Atlus
Platform: Nintendo DS
Release Date: 03/17/2009
Number of Players: 1-4 Multi and Single Card

What do you get if you toss a bit of racing game in with a touch of the old Excite Bike feel and smother it in a bit a rollercoaster sim? You get Trackmania DS, of course. Admittedly my Nintendo DS has been collecting dust a bit recently. That’s not because there’s anything wrong with it, not at all. I think it’s more of an issue that 2009 is already off to a banging start for gamers world-wide, and that’s a good thing. So, occasionally, certain titles or platforms get ignored for a week or two. When Trackmania DS showed up at the home office I thought it was time to dust off the DS and fire it up.


Sessler Groans Like a Zombie

Monday, March 16th, 2009 by Ryan L. Lopees

At one point in my life I honestly found myself at odds with Adam’s opinions on most things. As of late, I happily swallow my pride and admit that I find myself nodding in agreement more and more often. Now, I am not sure if that’s because I’ve changed, he’s changed or someone is slipping something into the water. Either way, Soapbox Sess strikes again. Adam’s not dragging his feet like a zombie on this one…


State of the Site

Monday, March 16th, 2009 by Ryan L. Lopees

You may have noticed that content has trickled down to nearly a halt the last week or so. That’s because we are gearing up for the re-build of the site and transfer of the existing data.

Why do I bother telling you this? Well, the answer to that one is really quite simple: What improvements would you, the reader, like to see here on the site? We are, of course, speaking from a technical standpoint. That means I don’t want to hear any suggestions about how the staff could improve their singing or dancing skills :D
First and foremost will be the addition for internally hosted multi-media. For those of you who are technos you’ll realise that GP runs on WordPress. WordPress happens to be a back-end management platform which I hate with every fibre of my being. We’ll be moving over to a more robust system shortly, but I wanted to pause and give everyone a chance to chime in on what they would like to see. There’s no guaranty you’ll see it, but it never hurts to ask.

‘Nuff said.

Dead Rising: Chop Till You Drop Review

Wednesday, March 11th, 2009 by Zach Potts

Title: Dead Rising: Chop Till You Drop
Developer/Publisher: Capcom / Capcom
Platform: Nintendo Wii
Release Date: 02/24/2009
Number of Players: 1

Dead Rising: Chop Till You Drop brings the 360 game to the Wii, while making a few changes to improve some aspects of the game, although some are for the worse. How exactly does the game stack up to the original and is it worth your money? Read on to find out.


Nintendo Cares!

Friday, March 6th, 2009 by Daniel Sandoval

I wrote in to Nintendo in regards to getting some alternate DSi colors. It didn’t seem fair to me that the last couple of Nintendo consoles have been really lacking in colors here in North America. GameCube never got its Spice Orange launch and we never received our Lime-Green DS models. Nintendo of America responded.