GP Archives


Posts Tagged ‘XBOX’

Rediscovering my love of “Halo”

Saturday, March 6th, 2010 by Flatliner

A long time ago, I owned a heavy black game system with green touches known as the Xbox. And on this system, I had one of the best experiences in my gaming life when I played through the original “Halo: Combat Evolved”. At the time, I didn’t realize that the first person shooter genre had been relatively unsuccessful on home consoles (Goldeneye: 007 on the N64 notwithstanding), nor did I foresee that this game would revolutionize the way that the genre was even thought about in the living room. I just fell in love with the main character, forever known as “Master Chief” and his sidekick “Cortana”, and I was engrossed in the epic nature of their story.


Review - Defense Grid: The Awakening

Friday, September 25th, 2009 by The ReanimatedFish

itle: Defense Grid
Publisher/Developer: Aspyr/Hidden Path Entertainment 
Platforms: PC and Xbox 360
Release Date: 12/08/08
Number of players/Multiplayer: 1 no multiplayer

This is a review that’s going to be very short, because there’s not a whole lot to talk about. I sat back for days thinking of talking points, and there aren’t that many for a game in this genre. However, in any area that matters, Defense Grid shines like a lighthouse in a storm of bland Tower Defense titles.


Red Faction: Guerilla, a symphony of destruction

Monday, July 20th, 2009 by The ReanimatedFish

Red Faction: Guerilla

Title: Red Faction: Guerrilla
Publisher/Developer: THQ/Volition
Platforms: PC, Playstation 3, Xbox
Release Date: 06/02/2009
Number of players/Multiplayer: 1 player, online multiplayer support (21 maps up to 16 players)

Red Faction: Guerilla is a sand-box game that brings the classic struggle for the freedom of a colony from an oppressive motherland to life in a vibrant 3-D version of Mars. This is the third Red Faction title. I’ll not spoil your character’s motivation for joining the Red Faction, but I will say that the game provides you ample reasons to run around Mars, steal cars and blow stuff up. The story is not a tear jerker of an epic tail and in that regard it falls short of what it could have been. Guerilla improves on its predecessors’ notion of a completely destructible environment by moving the game play from the cryptic corridors and military bases to the open surface of Mars. This game eschews the claustrophobia of the previous Red Faction titles in favor of the great wide open spaces of the Martian Surface.


Capcom’s Dark Void Gets Galactic Composer

Thursday, April 2nd, 2009 by Ryan L. Lopees

Now, I was already damned interested in Dark Void as it was, but to make things even better Capcom has announced that Bear McCreary will be composing the score for the game! McCreary is best known for, in my honest and humble opinion, his fantastic work on Battlestar Galactica. Yes, I own all three seasons soundtracks. Yes, I will buy season 4 when it comes out. If you’ve never watched BSG, you are missing out (well missed out).


The Lost and The Damned Review

Wednesday, March 18th, 2009 by Ryan L. Lopees

Title: The Lost and the Damned
Developer/Publisher: Rockstar North/ Rockstar Games
Platform: Xbox 360
Release Date: 2/17/2009
Number of Players: Single Player, 2-16 Online, 2-4 Co-op

After promises of “exclusive” content for the Xbox 360 version of Grand Theft Auto IV were made prior to the game’s release, we finally see the first of the two exclusives in The Lost of The Damned. The burning question that was on the minds of just about every GTA IV player out there (on the Xbox 360 that is) was whether or not the “expansion” justified its $20 USD price-tag. Well, I can give you the long answer or the short answer, which would you prefer? Oh, who am I kidding? When do I ever give short answers? Looks like you’re just going to have to read all about it to find out, huh?


Blood, It Does A Body Good!

Wednesday, March 4th, 2009 by Ryan L. Lopees

While it’s not directly related to gaming news I thought I would share a tidbit with those of you who, like me, like to try to give back to the community when we can. Capcom, in conjunction with the American Red Cross, have a nice little community event planned for Resident Evil 5 on March 13th.

Come Give Resident Evil 5 A Shot and…

Make A Positive Change For the Community on Resident Evil 5 Launch Day


GTA4: The Lost and the Damned Live Tomorrow

Monday, February 16th, 2009 by Ryan L. Lopees

For the Xbox 360 fans foaming at the mouth, this is a friendly reminder that The Lost and the Damned, the first exclusive content for the Xbox 360 version of Grand Theft Auto 4 goes live on the 17th, aka tomorrow. If you’re wondering, it will run you 1600 MP, roughly $20, for new multiplayer modes and a new, separate campaign. To keep everyone amped, let’s watch some trailers for the upcoming DLC.


Dead Rising 2 Announced.

Monday, February 9th, 2009 by Ryan L. Lopees

Zombies are always welcome on my gaming consoles. Ninja v. Pirates, ha! Zombies would school them both. Well, Capcom has officially announced Dead Rising 2 today. The sequel to the 1.5 million copy selling Zombie-fest will actually be sauntering over to multiple platforms off-the-bat this time…


Xbox Live Catalog Update

Thursday, December 11th, 2008 by Zach Potts

Becoming available yesterday at the Xbox Arcade, were Meteos Wars and PowerUp Forever, both for 800 MS Points. Meteos Wars is a sequel, so to speak, from the DS version of the game, which was fantastic and addictive, and the Xbox version is looking like it will provide all the same frenetic gameplay. PowerUp Forever is a shooter where you blast your way to victory, taking on wave after wave of enemies and power up your weapons as you go for ultimate victory. The game also comes with a level generator, so every time you play, you’ll be looking at something new.

Also, come December 15th, two new Xbox Original games will become available for download; Sega Soccer Slam and Raze’s Hell, both for 1200 MS Points.

New Street Fighter IV Character Revealed

Wednesday, October 8th, 2008 by Matt Cross

Including the announcement of an all new training mode, console players will be happy to learn that making a triumphant return to the latest edition of the SF series, is none other than school girl Sakura.  It appears she is only going to be availalbe in the console versions of the game, so take that all you lucky people playing it in the arcade already.